Ancient City Guide: How to Loot It Without Waking the Warden

Find an ancient city in the deep dark, stay quiet around sculk shriekers, and grab Swift Sneak, echo shards and more.

Mobs, Biomes & GameplayBy Voxen (VoxenMC2) · Updated 14 November 2026
Ancient City Guide: How to Loot It Without Waking the Warden

Ancient cities are huge ruins deep underground in the deep dark. They have some of the best loot in the game, but they are also home of the Warden, a mob strong enough to kill you in a few hits. The trick is to stay quiet.

You will need
  • White wool
  • Snowball
  • Echo shard
  • Recovery compass
  • Golden apple
  • Sculk shrieker
  • Sculk sensor

Where to find them

  • Ancient cities only spawn in the deep dark biome, and the floor is always at Y -51.
  • The deep dark is usually under mountains. Look for black sculk blocks on cave floors.
  • Explorer maps from abandoned camps can point to one.

How the Warden wakes up

  • Sculk sensors hear noise like walking, mining and placing blocks.
  • Sculk shriekers scream when they hear you. Every scream raises the warning level.
  • After a few warnings, the Warden digs out of the ground and hunts you by sound and smell.

How to stay quiet

  • Sneak all the time. Sneaking does not set off sensors.
  • Walk on wool or carpet. Sound does not travel through wool. The city already has gray wool on many floors.
  • Breaking blocks makes noise too. Cover nearby sensors with wool before you break a shrieker, and use a hoe so it breaks fast.
  • Throw snowballs or arrows to make noise somewhere else and distract the Warden.
  • Do not open chests near sensors you have not dealt with.

The best loot

  • Swift Sneak books: lets you walk fast while sneaking. Only found here.
  • Echo shards: craft 8 of them with a compass for a recovery compass, which points to where you last died.
  • Enchanted golden apples, diamond gear, Mending books.
  • Ward and Silence armor trims. Silence is one of the rarest trims in the game.
  • Music disc fragments and the disc "5".

If the Warden comes out

Run. The Warden has huge health and hits through shields. It can also shoot a sonic boom through walls. Pillar up, run far away, or block yourself in with wool and wait. It digs back into the ground after a minute without hearing you.

Want to know more? See our boss mobs guide.

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